Delivers the finishing blow to weakened opponents. When the opponent's HP bar is red, the blow is unstoppable: no dodge, no parry can stop it. Works against players, NPCs and monsters.
Required level : 0
Ranked #37 of 71 · used by 2% of shinobi
If the opponent's HP bar is red: the blow cannot be dodged or parried, and deals +60% damage.
If the opponent's HP bar is red: the blow cannot be dodged or parried, and deals +80% damage.
If the opponent's HP bar is red: the blow cannot be dodged or parried, and deals +100% damage.
The month's #1 earns the « Master of Coup de Grâce » distinction.
Ranking qualifies once at least 10 different shinobi have cast the jutsu during the month.
Shared fights where this jutsu was cast. Click to watch the replay.
Current-month ranking: the share of shinobi who cast the jutsu at least once.